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Non-Euclidian space in games
SWesseling
Preface The reason I chose to research this topic as…
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Stylized water shader in Unreal Engine 5.3
Liam van Slingerlandt
Liam van Slingerlandt Abstract Introduction Creating water waves on a…
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Armor penetration
Jack
Name: Jack Lin Student number: 500870630 1. Why are we…
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